Real-Time Sync
Implement real-time communication for live updates, collaboration, and presence awareness across applications.
When to Use
Use when building:
- LLM streaming interfaces - Stream tokens progressively (ai-chat integration)
- Live dashboards - Push metrics and updates to clients
- Collaborative editing - Multi-user document/spreadsheet editing with CRDTs
- Chat applications - Real-time messaging with presence
- Multiplayer features - Cursor tracking, live updates, presence awareness
- Offline-first apps - Mobile/PWA with sync-on-reconnect
Multi-Language Support
This skill provides patterns for:
- Python: FastAPI WebSocket, sse-starlette, Flask-SocketIO
- Rust: axum WebSocket, tokio-tungstenite, axum SSE
- Go: gorilla/websocket, nhooyr/websocket, native SSE
- TypeScript: ws, Socket.io, Hono WebSocket, EventSource (native)
Protocol Selection Framework
Decision Tree
ONE-WAY (Server → Client only)
├─ LLM streaming, notifications, live feeds
└─ Use SSE (Server-Sent Events)
├─ Automatic reconnection (browser-native)
├─ Event IDs for resumption
└─ Simple HTTP implementation
BIDIRECTIONAL (Client ↔ Server)
├─ Chat, games, collaborative editing
└─ Use WebSocket
├─ Manual reconnection required
├─ Binary + text support
└─ Lower latency for two-way
COLLABORATIVE EDITING
├─ Multi-user documents/spreadsheets
└─ Use WebSocket + CRDT (Yjs or Automerge)
├─ CRDT handles conflict resolution
├─ WebSocket for transport
└─ Offline-first with sync
PEER-TO-PEER MEDIA
├─ Video, screen sharing, voice calls
└─ Use WebRTC
├─ WebSocket for signaling
├─ Direct P2P connection
└─ STUN/TURN for NAT traversal
Protocol Comparison
| Protocol | Direction | Reconnection | Complexity | Best For |
|---|---|---|---|---|
| SSE | Server → Client | Automatic | Low | Live feeds, LLM streaming |
| WebSocket | Bidirectional | Manual | Medium | Chat, games, collaboration |
| WebRTC | P2P | Complex | High | Video, screen share, voice |
Implementation Patterns
Pattern 1: LLM Streaming with SSE
Stream LLM tokens progressively to frontend (ai-chat integration).
Python (FastAPI):
from sse_starlette.sse import EventSourceResponse
@app.post("/chat/stream")
async def stream_chat(prompt: str):
async def generate():
async for chunk in llm_stream:
yield {"event": "token", "data": chunk.content}
yield {"event": "done", "data": "[DONE]"}
return EventSourceResponse(generate())
Frontend:
const es = new EventSource('/chat/stream')
es.addEventListener('token', (e) => appendToken(e.data))
Pattern 2: WebSocket Chat
Bidirectional communication for chat applications.
Python (FastAPI):
connections: set[WebSocket] = set()
@app.websocket("/ws")
async def websocket_endpoint(websocket: WebSocket):
await websocket.accept()
connections.add(websocket)
try:
while True:
data = await websocket.receive_text()
for conn in connections:
await conn.send_text(data)
except WebSocketDisconnect:
connections.remove(websocket)
Pattern 3: Collaborative Editing with CRDTs
Conflict-free multi-user editing using Yjs.
TypeScript (Yjs):
import * as Y from 'yjs'
import { WebsocketProvider } from 'y-websocket'
const doc = new Y.Doc()
const provider = new WebsocketProvider('ws://localhost:1234', 'doc-id', doc)
const ytext = doc.getText('content')
ytext.observe(event => console.log('Changes:', event.changes))
ytext.insert(0, 'Hello collaborative world!')
Pattern 4: Presence Awareness
Track online users, cursor positions, and typing indicators.
Yjs Awareness API:
const awareness = provider.awareness
awareness.setLocalState({ user: { name: 'Alice' }, cursor: { x: 100, y: 200 } })
awareness.on('change', () => {
awareness.getStates().forEach((state, clientId) => {
renderCursor(state.cursor, state.user)
})
})
Pattern 5: Offline Sync (Mobile/PWA)
Queue mutations locally and sync when connection restored.
TypeScript (Yjs + IndexedDB):
import { IndexeddbPersistence } from 'y-indexeddb'
import { WebsocketProvider } from 'y-websocket'
const doc = new Y.Doc()
const indexeddbProvider = new IndexeddbPersistence('my-doc', doc)
const wsProvider = new WebsocketProvider('wss://api.example.com/sync', 'my-doc', doc)
wsProvider.on('status', (e) => {
console.log(e.status === 'connected' ? 'Online' : 'Offline')
})
Library Recommendations
Python
- WebSocket: websockets 13.x, FastAPI WebSocket, Flask-SocketIO
- SSE: sse-starlette, Flask-SSE
Rust
- WebSocket: tokio-tungstenite 0.23, axum WebSocket
- SSE: axum SSE
Go
- WebSocket: gorilla/websocket, nhooyr/websocket
- SSE: net/http (native, Flusher interface)
TypeScript
- WebSocket: ws, Socket.io 4.x, Hono WebSocket
- SSE: EventSource (native browser), Node.js http
- CRDT: Yjs (mature, Rust-backed), Automerge (Rust/JS, time-travel)
Reconnection Strategies
SSE: Browser's EventSource handles reconnection automatically with exponential backoff.
WebSocket: Implement manual exponential backoff with jitter to prevent thundering herd.
Security Patterns
Authentication: Use cookie-based (same-origin) or token in Sec-WebSocket-Protocol header.
Rate Limiting: Implement per-user message throttling with sliding window.
Scaling with Redis Pub/Sub
For horizontal scaling, use Redis pub/sub to broadcast messages across multiple backend servers.
Example:
import redis
redis_client = redis.Redis()
@app.websocket("/ws")
async def websocket_endpoint(websocket: WebSocket):
await websocket.accept()
pubsub = redis_client.pubsub()
pubsub.subscribe('chat')
# Broadcast to Redis
redis_client.publish('chat', message)
# Receive from Redis and forward to WebSocket
for message in pubsub.listen():
await websocket.send_text(message['data'])
Frontend Integration
React Hooks Pattern
SSE for LLM Streaming (ai-chat):
useEffect(() => {
const es = new EventSource(`/api/chat/stream?prompt=${prompt}`)
es.addEventListener('token', (e) => setContent(prev => prev + e.data))
return () => es.close()
}, [prompt])
WebSocket for Live Metrics (dashboards):
useEffect(() => {
const ws = new WebSocket('ws://localhost:8000/metrics')
ws.onmessage = (e) => setMetrics(JSON.parse(e.data))
return () => ws.close()
}, [])
Yjs for Collaborative Tables:
useEffect(() => {
const doc = new Y.Doc()
const provider = new WebsocketProvider('ws://localhost:1234', docId, doc)
const yarray = doc.getArray('rows')
yarray.observe(() => setRows(yarray.toArray()))
return () => provider.destroy()
}, [docId])
Related Skills
- AI Chat - LLM streaming interfaces
- Dashboards - Live metrics visualization
- Message Queues - Async job status updates via SSE
- API Patterns - WebSocket authentication